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Wattier, Rachel L

0000-0002-5271-4705

Mayo Clinic

Division of Infectious Diseases and Global Health, Department of Pediatrics, University of California, San Francisco, California, USA.

Citations 1

Out-BREAK!: An IDWeek 2023 Escape Room to Break Out of the Educational Mold
Zhong, Diana , Dong, Sara W , Gabriel, Nathalie, Lusardi, Katherine , Searns, Justin B. , Wattier, Rachel L , Ristagno, Elizabeth H. , Bhimraj, Adarsh , Boguniewicz, Juri , Pottinger, Paul S. , Chu, Victoria T , Lusardi, Katherine , Searns, Justin B , Wattier, Rachel L , Ristagno, Elizabeth H , Bhimraj, Adarsh , Boguniewicz, Juri , Pottinger, Paul

Open Forum Infectious Diseases | September 25, 2024 | Volume: 11 | Issue: 10 | Pages: No page available

10.1093/ofid/ofae558 Get It

Abstract Background An escape room is a cooperative game that has been adapted into medical education and major academic conferences. Methods We describe the design, development, and implementation of an educational ID-themed escape room activity entitled “Out-BREAK!” at an international conference, IDWeek 2023. An anonymous survey was conducted to collect demographic data, assess participant satisfaction with the escape room puzzles, and gauge participant interest in game-based learning. Results Thirty escape room sessions were held over 3 days and included 201 participants. Escape room survey respondents (n = 132) were younger and more likely to be trainees compared with in-person IDWeek attendants. Among 131 responses, all respondents enjoyed the experience and would recommend the escape room activity to friends. Survey respondents enjoyed the puzzle solving (93%), medical content (92%), and team building (79%) components. Only 35% of the respondents had ever previously participated in game-based learning; 95% thought the escape room was a valuable teaching method. Among the 72 survey respondents involved in medical education, almost all (90%) said they were interested in incorporating escape rooms into medical education. Conclusions The Out-BREAK! escape room at IDWeek 2023 was successfully implemented and well received. Despite only a third of participants having prior experience with game-based learning, almost all respondents perceived the escape room to be an effective teaching method.